Tobold asked in his latest post: "is levelling in Wrath of the Lich King too fast?"
It's a question I've been wrestling with for a couple of weeks because, while I love instances and am looking forward to raiding in Wrath, I also like questing and solo play.
Less than a month since release, I am level 77. It's almost over for me — and I've been taking my time. I've even spent a good chunk of those last few weeks on alts. One guild mate complained last night that a player he pugged with recently would be seeing raid content before he would — presumably because the rest of us aren't 80 yet. Hurry up already!
I know quests don't stop at 80 — I'm going to have at least three entire zones to explore after I reach the cap — but your focus shifts. Quests become something to do when you're not doing anything else. I would have been very happy if the journey to 80 took twice as long and progressed more naturally through every zone.
It's all relative though. Even if levelling took twice as long, the speeds at which people levelled would be proportionate — you'd still have plenty of people clearing raid content before others had even seen every zone, and there would still be a lot of foot-tapping while guilds waited for players to catch up.
You'll always have that of course — WoW is different things to different people, and that's part of its strength. You don't have to read the quest text and soak up the storyline if you don't want to, and you don't have to get distracted from levelling by things like professions.
So while for me, yes, levelling in Wrath is too fast, that's not really an issue. It's more the fact that levelling and questing is such a distinct and isolated part of the game. For many players, it's a means to an end; the real game only starts when you hit the level cap.
What if 'end game' content wasn't something reserved for the 'end' of your levelling experience? What if raiding was something that unlocked levels and was part of the experience of progressing and improving?
I suppose it would be unworkable. It's hard enough to find mid-level pugs, imagine needing to raid on an alt to progress.
But there's nothing to stop Blizzard adding more raid-related quest chains. Remember the Nightbane quest line? A few of those steps took you into Outland. More of that would be great — with more detailed solo steps — and it might help bring the two aspects of the game a little closer.