MMO Champion is reporting that new talent tree system has been released on the Cataclysm beta realm. This is the one where you lock yourself into a single talent tree at level 10 and work your way up to the 31-point talent before unlocking supporting trees. The number of points you get to spend has been halved.
The interface screens show that, for opting to go shadow, you are rewarded with mind flay instantly, plus threat reduction and pushback protection on shadow spells. Some of the other classes have a bit more meat on their UIs (shaman for example), so I'm hoping there may be more bonuses for shadow in a later build.
I'm unable while at work to fully check MMO's talent calculators, but from the priest class page I can say the new talents look... awfully familiar. If I was confident that these were accurate and thought-out by Blizzard, I would be disappointed to say the least. In a world where talent points had been halved to allow more interesting and dynamic talents, I would not expect to have to spend two of them on improved shadow word: pain, for example, which was never much of an improvement to start with. And I am rather alarmed to see that our crit bonus looks like it's been slashed to 40 per cent.
But I'm not going to panic. I'll just assume that these are placeholder talents while the Blizzard boffins crack their heads together and come up with something inspiring. Please. Pretty please.
Edit: home now. Here's the build Leigh talks about in the comment below. Everyone seems to be in agreement that they haven't 'done' shadow yet, so I'm just gonna chill...
Quiet revolution at Netflix
5 days ago