Discussing hybrid dps balance, he wrote:
DK and Feral dps should both be lower in 3.2 compared to 3.1. A few other specs received slight buffs, but overall we're pretty happy with the PvE dps balance. You have to look at a lot of different boss fights and break the data down in different and relatively complex ways before you can really stack rank damage done with any kind of authority. As soon as we add a new boss, it's all going to change anyway. Nobody's dps seems so low that it's a liability to bring them. The few damage-oriented specs that are low in PvE have alternative specs in other trees that work out fine. It's always going to be the kind of thing we tweak a lot -- it's a process not a destination.
This comment is the closest we've come so far to a definitive statement on shadow dps. If all pve dps is pretty well balanced, shadow must, by definition, be in reasonable shape.
Your reaction clearly is going to depend on your personal performance, and I've had plenty of feedback from shadow priests who think their dps is perfectly fine. I'm prepared to believe that my hardware is sub-standard, that my gear is not optimal, even that I'm just not that good a player. Nevertheless, I can perform better on other characters with worse gear (and I'm not THAT bad thankyouverymuch). So I stand by my belief that, on balance, shadow priests are at least at little... unfinished.
It's all a bit gloomy if you ask me. The last few Q&As have been met with a rather lukewarm reception by players who were hoping for far more than Blizzard delivered. I'm beginning to think my own expectations of our upcoming Q&A are equally unrealistic. At least I've had this warning to gird my loins for disappointment. I'm beginning to think the unthinkable — if shadow doesn't change, would I be better off raiding on a different class?