Mind flay now correctly applies one stack of the shadow weaving buff per cast. How tedious. As if we weren't slow enough to get moving to begin with.
Honestly, I don't understand Blizzard's approach to shadow at all. They seem perfectly willing to acknowledge and address the bugs of other classes and engage in conversation about them on the forums. Why then can't we have a similar dialogue about pain and suffering?
As our glorious leaders don't seem to read the European forums, let alone comment on them, if you're in the US and feel like prodding for a blue post on this — or any other — issue, please let me know how you get on.
Merlot, by the way, is currently stuck in Naxx. Just about every instance going was bugged to hell last night. Ah, the joys of patch day...
Edit: if the anonymous commenter below is correct, mind flay is actually applying one stack per tick. If that's true, it will take approximately the same time to get the buff to five stacks as before. This makes me very happy and very annoyed at the same time. While it would be better than one stack per cast, according to the strict interpretation of shadow weaving, this would still constitute a bug. My point in all of this is that the mechanics of shadow in several ways do not deliver what the official documentation promises, and we really need an open dialogue with Blizzard to try and get to the bottom of it.
The Elder Scrolls: Legends
5 hours ago