I got my mage to 60 over the weekend and bid a joyous farewell to Azeroth.
Those last ten levels were truly awful. I think it was a combination of the tedium of zone-hopping — Felwood to Ungoro to Plaguelands to Winterspring to Silithus — and the utter dearth of gear.
I forgot how pointless quest rewards were back in classic. I don't think I equipped anything after Hinterlands. No crafted armor is worth wearing and the auction house is virtually empty of decent gear until 55 or so, when BC drops start appearing for outrageously inflated prices. You can find the odd bit of spellpower gear but generally at the cost of stamina and intellect. I suppose you could run instances to pick up some reasonable blues, but who does anymore? I went through the Dark Portal still wearing some 40-something armor and jewellery, and don't get me started on weapons. Basically, 50-60 was vile.
Which got me thinking. If you are melee, or a hunter, your primary stats contribute directly to your combat stats — strength and agility boost attack power and crit at the same time, in various combinations, depending on your class. So even in crappy boe greens, which is what we're talking about here, your damage is respectable. But, short of a very poor conversion of intellect to crit, casters depend entirely on combat stats for damage, stats that are very hard to come by before Outland.
Presumably it all balances out somehow. But it did make we wonder if melee classes have an easier time traversing this dead zone of gear than casters, and why casters don't get more of a baseline benefit from primary stats.
And if you're wondering why I waited till 60 to move to Outland, that's because it took me all of two levels to hit 300 mining. Thorium, how I hate thee.
The Elder Scrolls: Legends
5 hours ago