tag:blogger.com,1999:blog-3434954756598017230.post6017347939004306877..comments2023-09-29T09:18:05.510+01:00Comments on Misery - a shadow priest blog: On heroic difficultyMerlothttp://www.blogger.com/profile/12268596977879215079noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3434954756598017230.post-82870854322862387852010-02-04T20:36:03.891+00:002010-02-04T20:36:03.891+00:00In the random system more often than overgeared pl...In the random system more often than overgeared players I'm finding woefully undergeared players who, to top it off, are naive re: boss fights.Phil Ullrichhttps://www.blogger.com/profile/17951006638649001059noreply@blogger.comtag:blogger.com,1999:blog-3434954756598017230.post-46057593005582084272010-02-03T13:33:43.354+00:002010-02-03T13:33:43.354+00:00I view most of the 'making easier' they ar...I view most of the 'making easier' they are doing as 'making it feel less tedious for overgeared groups', with incidental reduction in difficulty.<br /><br />The challenge on those bosses (and I so remmeber when they were hard) is now 'do we have a group where 3/5 people don't do actively stupid things?' for almost every group that actually faces them, so the difficulty reduction is irrelevant.Anonymousnoreply@blogger.com